About

Trivium began because we firmly believe that every client (large or small, nonprofit or for profit) has a right to engaging media-based experiences, at a palatable price point. Our main focus is on co-designing and creating unique experiences for clients of all types.

We design, develop, and execute, and we do so by collaborating closely with exhibit designers, fabricators, AV integrators, and even other media producers. We are a small and nimble team, and we can expand and contract based on the project needs. 


Services

Experience Design
Content Production
Storyline Planning, Research, Scripting
Image/Asset Identification and Licensing
UX/UI Design
Designing for Accessibility
2D/3D Animation & Illustration
Prototyping & User Testing
Full Stack Programming
Video Production
Studio Shoots, On-Location Filming
Quality Assurance
AV Hardware Systems Consulting
Video and Audio Editing and Finishing

Accessibility Statement

As part of our commitment to equal opportunity, we strive to develop, design, and produce custom interactive experiences that are accessible, not only physically, but digitally, through content and technologies that are accessible to all users regardless of race, age, gender identity, neurodiversity, or disability.

The Web Content Accessibility Guidelines (WCAG) defines requirements for designers and developers to improve accessibility for people with disabilities. It defines three levels of conformance: Level A, Level AA, and Level AAA. Our existing custom digital interactive and web products are partially conformant with WCAG 2.1 level AA. Partially conformant means that some parts of the content do not fully conform to the accessibility standard. Since we develop fully custom digital experiences, we can build specific product solutions to meet any desired standards.

Our Process

When firms start talking about their “process,” eyes glaze over. When we design, develop, and produce media experiences, we have three main guiding lights: content, experience, and technology. Content informs the design, not the other way around. Experience lets us properly define the problem before we even put pen to paper. Technology is all the tools we need for the job. And, we’ve packaged all of this with some pretty good people skills.